Into The Gundra
NOTE: There is a bug with the web build of the game where the volume sliders are not working. Please adjust your volume a bit lower, as the sound assets we used are quite loud to some.
Into the Gundra is a dungeon crawling bullet hell in a frozen wasteland.
Time stops when you stop moving. Move again, reload, or shoot to start the game moving. Plan your path carefully.
The dungeon floor is fixed, we wanted to do proc gen but couldn't make it with the time we had. We hope you enjoy it nonetheless!
Controls (Mouse and Keyboard):
WASD - Move
Left Mouse - Shoot
Right Mouse/Space - Dash (dodge bullets!)
Scroll Wheel - Change Weapons
R - Reload (Also Left Mouse when Empty)
ESC - Pause
Controls (For controller, recommended!)
Left Stick - Move
Right Stick - Aim
Left Bumper/L1 - Dash (dodge bullets!)
Right Bumper/L2 - Shoot
B/Circle /Square - Reload
D-PAD - Change weapons
Start - Pause
Credits:
Potato Sack Games consists of:
gammagoat.itch.io - Gamma designed this game and did a lot of the code. And the destructible set pieces
kaishido.itch.io - Kaishido is our resident artist. Check out his page for his asset packs, if you need any!
heyitsdeas.itch.io - Deas is our beast of a sound designer and composer!
wolfgangsenff.itch.io - Me? I'm Kyle, aka BackAt50Ft. I do mostly coding and design work as well!
Status | Released |
Platforms | HTML5 |
Author | Potato Sack Games |
Made with | Godot |
Comments
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I really liked the sound design on this game. The art is smooth too! I like the pixel art and the vibe. You all really nailed it! This is great! This is just a great game over all!